- /* TODO: offscreen appearance fixes */
- /*
- if(x > scr.sw)
- x = scr.sw - w - 2 * c->border;
- if(y > scr.sh)
- y = scr.sh - h - 2 * c->border;
- if(x + w + 2 * c->border < scr.sx)
- x = scr.sx;
- if(y + h + 2 * c->border < scr.sy)
- y = scr.sy;
- */
+ if(x > m->sw)
+ x = m->sw - w - 2 * c->border;
+ if(y > m->sh)
+ y = m->sh - h - 2 * c->border;
+ if(x + w + 2 * c->border < m->sx)
+ x = m->sx;
+ if(y + h + 2 * c->border < m->sy)
+ y = m->sy;