#define DRAW_BUF_SIZ 20*1024
#define XK_ANY_MOD UINT_MAX
#define XK_NO_MOD 0
+#define XK_SWITCH_MOD (1<<13)
#define REDRAW_TIMEOUT (80*1000) /* 80 ms */
inline bool
match(uint mask, uint state) {
+ state &= ~(ignoremod);
+
if(mask == XK_NO_MOD && state)
return false;
if(mask != XK_ANY_MOD && mask != XK_NO_MOD && !state)
}
gettimeofday(&now, NULL);
- /* usecs until (next) frame */
drawtimeout.tv_sec = 0;
drawtimeout.tv_usec = (1000/xfps) * 1000;
tv = &drawtimeout;
if(FD_ISSET(xfd, &rfd))
xev = actionfps;
- if(TIMEDIFF(now, last) > (xev ? (1000/xfps) : (1000/actionfps))) {
+ if(TIMEDIFF(now, last) > \
+ (xev ? (1000/xfps) : (1000/actionfps))) {
while(XPending(xw.dpy)) {
XNextEvent(xw.dpy, &ev);
if(XFilterEvent(&ev, None))