WIN_FOCUSED = 4
};
+enum selection_type {
+ SEL_REGULAR = 1,
+ SEL_RECTANGULAR = 2
+};
+
/* bit macro */
#undef B0
enum { B0=1, B1=2, B2=4, B3=8, B4=16, B5=32, B6=64, B7=128 };
/* TODO: use better name for vars... */
typedef struct {
int mode;
+ int type;
int bx, by;
int ex, ey;
struct {
static void xdrawcursor(void);
static void xinit(void);
static void xloadcols(void);
+static int xsetcolorname(int, const char *);
static int xloadfont(Font *, FcPattern *);
static void xloadfonts(char *, int);
static void xresettitle(void);
|| (y == sel.e.y && x <= sel.e.x))
|| (y == sel.b.y && x >= sel.b.x
&& (x <= sel.e.x || sel.b.y != sel.e.y));
+ switch(sel.type) {
+ case SEL_REGULAR:
+ return ((sel.b.y < y && y < sel.e.y)
+ || (y == sel.e.y && x <= sel.e.x))
+ || (y == sel.b.y && x >= sel.b.x
+ && (x <= sel.e.x || sel.b.y != sel.e.y));
+ case SEL_RECTANGULAR:
+ return ((sel.b.y <= y && y <= sel.e.y)
+ && (sel.b.x <= x && x <= sel.e.x));
+ };
}
void
getbuttoninfo(XEvent *e) {
+ int type;
+ uint state = e->xbutton.state &~Button1Mask;
+
sel.alt = IS_SET(MODE_ALTSCREEN);
sel.ex = x2col(e->xbutton.x);
sel.b.y = MIN(sel.by, sel.ey);
sel.e.x = sel.by < sel.ey ? sel.ex : sel.bx;
sel.e.y = MAX(sel.by, sel.ey);
+
+ sel.type = SEL_REGULAR;
+ for(type = 1; type < LEN(selmasks); ++type) {
+ if(match(selmasks[type], state)) {
+ sel.type = type;
+ break;
+ }
+ }
}
void
draw();
}
sel.mode = 1;
+ sel.type = SEL_REGULAR;
sel.ex = sel.bx = x2col(e->xbutton.x);
sel.ey = sel.by = y2row(e->xbutton.y);
} else if(e->xbutton.button == Button4) {
ptr = str = xmalloc(bufsize);
/* append every set & selected glyph to the selection */
- for(y = 0; y < term.row; y++) {
+ for(y = sel.b.y; y < sel.e.y + 1; y++) {
+ is_selected = 0;
gp = &term.line[y][0];
last = gp + term.col;
/* nothing */;
for(x = 0; gp <= last; x++, ++gp) {
- if(!(is_selected = selected(x, y)))
+ if(!selected(x, y)) {
continue;
+ } else {
+ is_selected = 1;
+ }
p = (gp->state & GLYPH_SET) ? gp->c : " ";
size = utf8size(p);
void
bmotion(XEvent *e) {
- int starty, endy, oldey, oldex;
+ int oldey, oldex, oldsby, oldsey;
if(IS_SET(MODE_MOUSE)) {
mousereport(e);
oldey = sel.ey;
oldex = sel.ex;
+ oldsby = sel.b.y;
+ oldsey = sel.e.y;
getbuttoninfo(e);
if(oldey != sel.ey || oldex != sel.ex) {
- starty = MIN(oldey, sel.ey);
- endy = MAX(oldey, sel.ey);
- tsetdirt(starty, endy);
+ tsetdirt(MIN(sel.b.y, oldsby), MAX(sel.e.y, oldsey));
}
}
sel.bx = -1;
return;
}
- if(sel.by < term.top) {
- sel.by = term.top;
- sel.bx = 0;
- }
- if(sel.ey > term.bot) {
- sel.ey = term.bot;
- sel.ex = term.col;
- }
+ switch(sel.type) {
+ case SEL_REGULAR:
+ if(sel.by < term.top) {
+ sel.by = term.top;
+ sel.bx = 0;
+ }
+ if(sel.ey > term.bot) {
+ sel.ey = term.bot;
+ sel.ex = term.col;
+ }
+ break;
+ case SEL_RECTANGULAR:
+ if(sel.by < term.top)
+ sel.by = term.top;
+ if(sel.ey > term.bot)
+ sel.ey = term.bot;
+ break;
+ };
sel.b.y = sel.by, sel.b.x = sel.bx;
sel.e.y = sel.ey, sel.e.x = sel.ex;
}
void
strhandle(void) {
- char *p;
+ char *p = NULL;
+ int i, j;
+ int narg;
/*
* TODO: make this being useful in case of color palette change.
*/
strparse();
-
- p = strescseq.buf;
+ narg = strescseq.narg;
switch(strescseq.type) {
case ']': /* OSC -- Operating System Command */
- switch(p[0]) {
- case '0':
- case '1':
- case '2':
+ switch(i = atoi(strescseq.args[0])) {
+ case 0:
+ case 1:
+ case 2:
/*
* TODO: Handle special chars in string, like umlauts.
*/
- if(p[1] == ';') {
- XStoreName(xw.dpy, xw.win, strescseq.buf+2);
- }
+ if(narg > 1)
+ XStoreName(xw.dpy, xw.win, strescseq.args[2]);
break;
- case ';':
- XStoreName(xw.dpy, xw.win, strescseq.buf+1);
- break;
- case '4': /* TODO: Set color (arg0) to "rgb:%hexr/$hexg/$hexb" (arg1) */
+ case 4: /* color set */
+ if(narg < 3)
+ break;
+ p = strescseq.args[2];
+ /* fall through */
+ case 104: /* color reset, here p = NULL */
+ j = (narg > 1) ? atoi(strescseq.args[1]) : -1;
+ if (!xsetcolorname(j, p)) {
+ fprintf(stderr, "erresc: invalid color %s\n", p);
+ } else {
+ redraw(0); /* TODO if defaultbg color is changed, borders are dirty */
+ }
break;
default:
fprintf(stderr, "erresc: unknown str ");
* TODO: Implement parsing like for CSI when required.
* Format: ESC type cmd ';' arg0 [';' argn] ESC \
*/
- return;
+ int narg = 0;
+ char *start = strescseq.buf, *end = start + strescseq.len;
+ strescseq.args[0] = start;
+ while(start < end && narg < LEN(strescseq.args)) {
+ start = memchr(start, ';', end - start);
+ if(!start)
+ break;
+ *start++ = '\0';
+ if(start < end) {
+ strescseq.args[++narg] = start;
+ }
+ }
+ strescseq.narg = narg + 1;
}
void
XftDrawChange(xw.draw, xw.buf);
}
+static inline ushort
+sixd_to_16bit(int x) {
+ return x == 0 ? 0 : 0x3737 + 0x2828 * x;
+}
+
void
xloadcols(void) {
int i, r, g, b;
for(i = 16, r = 0; r < 6; r++) {
for(g = 0; g < 6; g++) {
for(b = 0; b < 6; b++) {
- color.red = r == 0 ? 0 : 0x3737 + 0x2828 * r;
- color.green = g == 0 ? 0 : 0x3737 + 0x2828 * g;
- color.blue = b == 0 ? 0 : 0x3737 + 0x2828 * b;
+ color.red = sixd_to_16bit(r);
+ color.green = sixd_to_16bit(g);
+ color.blue = sixd_to_16bit(b);
if(!XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &color, &dc.col[i])) {
die("Could not allocate color %d\n", i);
}
}
}
+int
+xsetcolorname(int x, const char *name) {
+ XRenderColor color = { .alpha = 0xffff };
+ Colour colour;
+ if (x < 0 || x > LEN(colorname))
+ return -1;
+ if(!name) {
+ if(16 <= x && x < 16 + 216) {
+ int r = (x - 16) / 36, g = ((x - 16) % 36) / 6, b = (x - 16) % 6;
+ color.red = sixd_to_16bit(r);
+ color.green = sixd_to_16bit(g);
+ color.blue = sixd_to_16bit(b);
+ if(!XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &color, &colour))
+ return 0; /* something went wrong */
+ dc.col[x] = colour;
+ return 1;
+ } else if (16 + 216 <= x && x < 256) {
+ color.red = color.green = color.blue = 0x0808 + 0x0a0a * (x - (16 + 216));
+ if(!XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &color, &colour))
+ return 0; /* something went wrong */
+ dc.col[x] = colour;
+ return 1;
+ } else {
+ name = colorname[x];
+ }
+ }
+ if(!XftColorAllocName(xw.dpy, xw.vis, xw.cmap, name, &colour))
+ return 0;
+ dc.col[x] = colour;
+ return 1;
+}
+
void
xtermclear(int col1, int row1, int col2, int row2) {
XftDrawRect(xw.draw,
xw.ch = dc.font.height;
FcPatternDel(pattern, FC_SLANT);
- FcPatternDel(pattern, FC_WEIGHT);
- FcPatternAddInteger(pattern, FC_SLANT, FC_SLANT_ROMAN);
- FcPatternAddInteger(pattern, FC_WEIGHT, FC_WEIGHT_BOLD);
- if(xloadfont(&dc.bfont, pattern))
+ FcPatternAddInteger(pattern, FC_SLANT, FC_SLANT_ITALIC);
+ if(xloadfont(&dc.ifont, pattern))
die("st: can't open font %s\n", fontstr);
- FcPatternDel(pattern, FC_SLANT);
- FcPatternAddInteger(pattern, FC_SLANT, FC_SLANT_ITALIC);
+ FcPatternDel(pattern, FC_WEIGHT);
+ FcPatternAddInteger(pattern, FC_WEIGHT, FC_WEIGHT_BOLD);
if(xloadfont(&dc.ibfont, pattern))
die("st: can't open font %s\n", fontstr);
- FcPatternDel(pattern, FC_WEIGHT);
- FcPatternAddInteger(pattern, FC_WEIGHT, FC_WEIGHT_MEDIUM);
- if(xloadfont(&dc.ifont, pattern))
+ FcPatternDel(pattern, FC_SLANT);
+ FcPatternAddInteger(pattern, FC_SLANT, FC_SLANT_ROMAN);
+ if(xloadfont(&dc.bfont, pattern))
die("st: can't open font %s\n", fontstr);
FcPatternDestroy(pattern);