xw.buf = XCreatePixmap(xw.dis, xw.win, xw.bufw, xw.bufh, XDefaultDepth(xw.dis, xw.scr));
draw(SCREEN_REDRAW);
}
xw.buf = XCreatePixmap(xw.dis, xw.win, xw.bufw, xw.bufh, XDefaultDepth(xw.dis, xw.scr));
draw(SCREEN_REDRAW);
}
XSelectInput(xw.dis, xw.win, mask);
XResizeWindow(xw.dis, xw.win, xw.w, xw.h); /* XXX: fix resize bug in wmii (?) */
XSelectInput(xw.dis, xw.win, mask);
XResizeWindow(xw.dis, xw.win, xw.w, xw.h); /* XXX: fix resize bug in wmii (?) */