void
selcopy(void) {
char *str, *ptr, *p;
- int x, y, bufsize, is_selected = 0, size;
+ int x, y, bufsize, isselected = 0, size;
Glyph *gp, *last;
if(sel.bx == -1) {
/* append every set & selected glyph to the selection */
for(y = sel.b.y; y < sel.e.y + 1; y++) {
- is_selected = 0;
+ isselected = 0;
gp = &term.line[y][0];
last = gp + term.col;
if(!selected(x, y)) {
continue;
} else {
- is_selected = 1;
+ isselected = 1;
}
p = (gp->state & GLYPH_SET) ? gp->c : " ";
* st.
* FIXME: Fix the computer world.
*/
- if(is_selected && y < sel.e.y)
+ if(isselected && y < sel.e.y)
*ptr++ = '\n';
}
*ptr = 0;
*repl++ = '\r';
}
- last = data + nitems * format / 8;
- repl = data;
-
-
ttywrite((const char *)data, nitems * format / 8);
XFree(data);
/* number of 32-bit chunks returned */
XFreePixmap(xw.dpy, xw.buf);
xw.buf = XCreatePixmap(xw.dpy, xw.win, xw.w, xw.h,
DefaultDepth(xw.dpy, xw.scr));
- XSetForeground(xw.dpy, dc.gc, dc.col[IS_SET(MODE_REVERSE) ? defaultfg : defaultbg].pixel);
- XFillRectangle(xw.dpy, xw.buf, dc.gc, 0, 0, xw.w, xw.h);
-
XftDrawChange(xw.draw, xw.buf);
+ xclear(0, 0, xw.w, xw.h);
}
static inline ushort
/* draw the new one */
if(!(IS_SET(MODE_HIDE))) {
- if(!(xw.state & WIN_FOCUSED))
- g.bg = defaultucs;
-
- if(IS_SET(MODE_REVERSE))
- g.mode |= ATTR_REVERSE, g.fg = defaultcs, g.bg = defaultfg;
+ if(xw.state & WIN_FOCUSED) {
+ if(IS_SET(MODE_REVERSE)) {
+ g.mode |= ATTR_REVERSE;
+ g.fg = defaultcs;
+ g.bg = defaultfg;
+ }
- sl = utf8size(g.c);
- xdraws(g.c, g, term.c.x, term.c.y, 1, sl);
+ sl = utf8size(g.c);
+ xdraws(g.c, g, term.c.x, term.c.y, 1, sl);
+ } else {
+ XftDrawRect(xw.draw, &dc.col[defaultcs],
+ borderpx + term.c.x * xw.cw,
+ borderpx + term.c.y * xw.ch,
+ xw.cw - 1, 1);
+ XftDrawRect(xw.draw, &dc.col[defaultcs],
+ borderpx + term.c.x * xw.cw,
+ borderpx + term.c.y * xw.ch,
+ 1, xw.ch - 1);
+ XftDrawRect(xw.draw, &dc.col[defaultcs],
+ borderpx + (term.c.x + 1) * xw.cw - 1,
+ borderpx + term.c.y * xw.ch,
+ 1, xw.ch - 1);
+ XftDrawRect(xw.draw, &dc.col[defaultcs],
+ borderpx + term.c.x * xw.cw,
+ borderpx + (term.c.y + 1) * xw.ch - 1,
+ xw.cw, 1);
+ }
oldx = term.c.x, oldy = term.c.y;
}
}