+int
+mouseaction(XEvent *e, uint release)
+{
+ MouseShortcut *ms;
+
+ for (ms = mshortcuts; ms < mshortcuts + LEN(mshortcuts); ms++) {
+ if (ms->release == release &&
+ ms->button == e->xbutton.button &&
+ (match(ms->mod, e->xbutton.state) || /* exact or forced */
+ match(ms->mod, e->xbutton.state & ~forcemousemod))) {
+ ms->func(&(ms->arg));
+ return 1;
+ }
+ }
+
+ return 0;
+}
+