static int borderpx = 2;
static char shell[] = "/bin/sh";
+/* Kerning / character bounding-box mutlipliers */
+float cwscale = 1.0;
+float chscale = 1.0;
+
/*
* word delimiter string
*
*/
static unsigned int blinktimeout = 800;
+/*
+ * bell volume. It must be a value between -100 and 100. Use 0 for disabling
+ * it
+ */
+static int bellvolume = 0;
+
/* TERM value */
static char termname[] = "st-256color";
* * < 0: crlf mode is disabled
*
* Be careful with the order of the definitons because st searchs in
- * this table sequencially, so any XK_ANY_MOD must be in the last
+ * this table sequentially, so any XK_ANY_MOD must be in the last
* position for a key.
*/
/*
- * If you want something else but the function keys of X11 (0xFF00 - 0xFFFF)
- * mapped below, add them to this array.
+ * If you want keys other than the X11 function keys (0xFD00 - 0xFFFF)
+ * to be mapped below, add them to this array.
*/
static KeySym mappedkeys[] = { -1 };
/*
- * Which bits of the state should be ignored. By default the state bit for the
- * keyboard layout (XK_SWITCH_MOD) is ignored.
+ * State bits to ignore when matching key or button events. By default,
+ * numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored.
*/
-uint ignoremod = XK_SWITCH_MOD;
+static uint ignoremod = Mod2Mask|XK_SWITCH_MOD;
/* key, mask, output, keypad, cursor, crlf */
static Key key[] = {
{ XK_KP_Right, XK_ANY_MOD, "\033[C", 0, -1, 0},
{ XK_KP_Right, XK_ANY_MOD, "\033OC", 0, +1, 0},
{ XK_KP_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
- { XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
+ { XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
{ XK_KP_Begin, XK_ANY_MOD, "\033[E", 0, 0, 0},
{ XK_KP_End, ControlMask, "\033[J", -1, 0, 0},
{ XK_KP_End, ControlMask, "\033[1;5F", +1, 0, 0},
{ XK_Left, ShiftMask, "\033[1;2D", 0, 0, 0},
{ XK_Left, ControlMask, "\033[1;5D", 0, 0, 0},
{ XK_Left, Mod1Mask, "\033[1;3D", 0, 0, 0},
- { XK_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
+ { XK_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
{ XK_Left, XK_ANY_MOD, "\033OD", 0, +1, 0},
{ XK_Right, ShiftMask, "\033[1;2C", 0, 0, 0},
{ XK_Right, ControlMask, "\033[1;5C", 0, 0, 0},