/* frames per second st should at maximum draw to the screen */
static unsigned int xfps = 60;
static unsigned int actionfps = 30;
/* frames per second st should at maximum draw to the screen */
static unsigned int xfps = 60;
static unsigned int actionfps = 30;
*/
static unsigned int defaultfg = 7;
static unsigned int defaultbg = 0;
static unsigned int defaultcs = 256;
*/
static unsigned int defaultfg = 7;
static unsigned int defaultbg = 0;
static unsigned int defaultcs = 256;