static bool allowaltscreen = true;
/* frames per second st should at maximum draw to the screen */
-static unsigned int xfps = 60;
+static unsigned int xfps = 120;
static unsigned int actionfps = 30;
/*
{ XK_End, XK_ANY_MOD, "\033[4~", 0, 0, 0},
{ XK_Prior, ControlMask, "\033[5;5~", 0, 0, 0},
{ XK_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
- { XK_Prior, XK_NO_MOD, "\033[5~", 0, 0, 0},
+ { XK_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
{ XK_Next, ControlMask, "\033[6;5~", 0, 0, 0},
{ XK_Next, ShiftMask, "\033[6;2~", 0, 0, 0},
{ XK_Next, XK_ANY_MOD, "\033[6~", 0, 0, 0},