- XPoint spot = { borderpx + x * win.cw, borderpx + (y + 1) * win.ch };
- XVaNestedList attr = XVaCreateNestedList(0, XNSpotLocation, &spot, NULL);
+ if (xw.ime.xic == NULL)
+ return;
+
+ xw.ime.spot.x = borderpx + x * win.cw;
+ xw.ime.spot.y = borderpx + (y + 1) * win.ch;