+bool
+xloadcolor(int i, const char *name, Color *ncolor) {
+ XRenderColor color = { .alpha = 0xffff };
+
+ if(!name) {
+ if(BETWEEN(i, 16, 255)) { /* 256 color */
+ if(i < 6*6*6+16) { /* same colors as xterm */
+ color.red = sixd_to_16bit( ((i-16)/36)%6 );
+ color.green = sixd_to_16bit( ((i-16)/6) %6 );
+ color.blue = sixd_to_16bit( ((i-16)/1) %6 );
+ } else { /* greyscale */
+ color.red = 0x0808 + 0x0a0a * (i - (6*6*6+16));
+ color.green = color.blue = color.red;
+ }
+ return XftColorAllocValue(xw.dpy, xw.vis,
+ xw.cmap, &color, ncolor);
+ } else
+ name = colorname[i];
+ }
+ return XftColorAllocName(xw.dpy, xw.vis, xw.cmap, name, ncolor);
+}
+