uint button;
void (*func)(const Arg *);
const Arg arg;
+ uint release;
} MouseShortcut;
typedef struct {
static void cmessage(XEvent *);
static void resize(XEvent *);
static void focus(XEvent *);
+static int mouseaction(XEvent *, uint);
static void brelease(XEvent *);
static void bpress(XEvent *);
static void bmotion(XEvent *);
mousesel(XEvent *e, int done)
{
int type, seltype = SEL_REGULAR;
- uint state = e->xbutton.state & ~(Button1Mask | forceselmod);
+ uint state = e->xbutton.state & ~(Button1Mask | forcemousemod);
for (type = 1; type < LEN(selmasks); ++type) {
if (match(selmasks[type], state)) {
ttywrite(buf, len, 0);
}
+int
+mouseaction(XEvent *e, uint release)
+{
+ MouseShortcut *ms;
+
+ for (ms = mshortcuts; ms < mshortcuts + LEN(mshortcuts); ms++) {
+ if (ms->release == release &&
+ ms->button == e->xbutton.button &&
+ match(ms->mod, e->xbutton.state & ~forcemousemod)) {
+ ms->func(&(ms->arg));
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
void
bpress(XEvent *e)
{
struct timespec now;
- MouseShortcut *ms;
int snap;
- if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
+ if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forcemousemod)) {
mousereport(e);
return;
}
- for (ms = mshortcuts; ms < mshortcuts + LEN(mshortcuts); ms++) {
- if (e->xbutton.button == ms->button
- && match(ms->mod, e->xbutton.state)) {
- ms->func(&(ms->arg));
- return;
- }
- }
+ if (mouseaction(e, 0))
+ return;
if (e->xbutton.button == Button1) {
/*
void
brelease(XEvent *e)
{
- if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
+ if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forcemousemod)) {
mousereport(e);
return;
}
- if (e->xbutton.button == Button2)
- selpaste(NULL);
- else if (e->xbutton.button == Button1)
+ if (mouseaction(e, 1))
+ return;
+ if (e->xbutton.button == Button1)
mousesel(e, 1);
}
void
bmotion(XEvent *e)
{
- if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
+ if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forcemousemod)) {
mousereport(e);
return;
}