+ /* adjust fixed window geometry */
+ xw.w = 2 * borderpx + term.col * xw.cw;
+ xw.h = 2 * borderpx + term.row * xw.ch;
+ if (xw.gm & XNegative)
+ xw.l += DisplayWidth(xw.dpy, xw.scr) - xw.w - 2;
+ if (xw.gm & YNegative)
+ xw.t += DisplayWidth(xw.dpy, xw.scr) - xw.h - 2;
+
+ /* Events */
+ xw.attrs.background_pixel = dc.col[defaultbg].pixel;
+ xw.attrs.border_pixel = dc.col[defaultbg].pixel;
+ xw.attrs.bit_gravity = NorthWestGravity;
+ xw.attrs.event_mask = FocusChangeMask | KeyPressMask
+ | ExposureMask | VisibilityChangeMask | StructureNotifyMask
+ | ButtonMotionMask | ButtonPressMask | ButtonReleaseMask;
+ xw.attrs.colormap = xw.cmap;
+
+ if (!(opt_embed && (parent = strtol(opt_embed, NULL, 0))))
+ parent = XRootWindow(xw.dpy, xw.scr);
+ xw.win = XCreateWindow(xw.dpy, parent, xw.l, xw.t,
+ xw.w, xw.h, 0, XDefaultDepth(xw.dpy, xw.scr), InputOutput,
+ xw.vis, CWBackPixel | CWBorderPixel | CWBitGravity
+ | CWEventMask | CWColormap, &xw.attrs);
+
+ memset(&gcvalues, 0, sizeof(gcvalues));
+ gcvalues.graphics_exposures = False;
+ dc.gc = XCreateGC(xw.dpy, parent, GCGraphicsExposures,
+ &gcvalues);
+ xw.buf = XCreatePixmap(xw.dpy, xw.win, xw.w, xw.h,
+ DefaultDepth(xw.dpy, xw.scr));
+ XSetForeground(xw.dpy, dc.gc, dc.col[defaultbg].pixel);
+ XFillRectangle(xw.dpy, xw.buf, dc.gc, 0, 0, xw.w, xw.h);
+
+ /* Xft rendering context */
+ xw.draw = XftDrawCreate(xw.dpy, xw.buf, xw.vis, xw.cmap);
+
+ /* input methods */
+ if ((xw.xim = XOpenIM(xw.dpy, NULL, NULL, NULL)) == NULL) {
+ XSetLocaleModifiers("@im=local");
+ if ((xw.xim = XOpenIM(xw.dpy, NULL, NULL, NULL)) == NULL) {
+ XSetLocaleModifiers("@im=");
+ if ((xw.xim = XOpenIM(xw.dpy,
+ NULL, NULL, NULL)) == NULL) {
+ die("XOpenIM failed. Could not open input"
+ " device.\n");
+ }
+ }
+ }
+ xw.xic = XCreateIC(xw.xim, XNInputStyle, XIMPreeditNothing
+ | XIMStatusNothing, XNClientWindow, xw.win,
+ XNFocusWindow, xw.win, NULL);
+ if (xw.xic == NULL)
+ die("XCreateIC failed. Could not obtain input method.\n");
+
+ /* white cursor, black outline */
+ cursor = XCreateFontCursor(xw.dpy, XC_xterm);
+ XDefineCursor(xw.dpy, xw.win, cursor);
+ XRecolorCursor(xw.dpy, cursor,
+ &(XColor){.red = 0xffff, .green = 0xffff, .blue = 0xffff},
+ &(XColor){.red = 0x0000, .green = 0x0000, .blue = 0x0000});
+
+ xw.xembed = XInternAtom(xw.dpy, "_XEMBED", False);
+ xw.wmdeletewin = XInternAtom(xw.dpy, "WM_DELETE_WINDOW", False);
+ xw.netwmname = XInternAtom(xw.dpy, "_NET_WM_NAME", False);
+ XSetWMProtocols(xw.dpy, xw.win, &xw.wmdeletewin, 1);
+
+ xw.netwmpid = XInternAtom(xw.dpy, "_NET_WM_PID", False);
+ XChangeProperty(xw.dpy, xw.win, xw.netwmpid, XA_CARDINAL, 32,
+ PropModeReplace, (uchar *)&thispid, 1);
+
+ xresettitle();
+ XMapWindow(xw.dpy, xw.win);
+ xhints();
+ XSync(xw.dpy, False);
+}
+
+int
+xmakeglyphfontspecs(XftGlyphFontSpec *specs, const Glyph *glyphs, int len, int x, int y)
+{
+ float winx = borderpx + x * xw.cw, winy = borderpx + y * xw.ch, xp, yp;
+ ushort mode, prevmode = USHRT_MAX;
+ Font *font = &dc.font;
+ int frcflags = FRC_NORMAL;
+ float runewidth = xw.cw;
+ Rune rune;
+ FT_UInt glyphidx;
+ FcResult fcres;
+ FcPattern *fcpattern, *fontpattern;
+ FcFontSet *fcsets[] = { NULL };
+ FcCharSet *fccharset;
+ int i, f, numspecs = 0;
+
+ for (i = 0, xp = winx, yp = winy + font->ascent; i < len; ++i) {
+ /* Fetch rune and mode for current glyph. */
+ rune = glyphs[i].u;
+ mode = glyphs[i].mode;
+
+ /* Skip dummy wide-character spacing. */
+ if (mode == ATTR_WDUMMY)
+ continue;
+
+ /* Determine font for glyph if different from previous glyph. */
+ if (prevmode != mode) {
+ prevmode = mode;
+ font = &dc.font;
+ frcflags = FRC_NORMAL;
+ runewidth = xw.cw * ((mode & ATTR_WIDE) ? 2.0f : 1.0f);
+ if ((mode & ATTR_ITALIC) && (mode & ATTR_BOLD)) {
+ font = &dc.ibfont;
+ frcflags = FRC_ITALICBOLD;
+ } else if (mode & ATTR_ITALIC) {
+ font = &dc.ifont;
+ frcflags = FRC_ITALIC;
+ } else if (mode & ATTR_BOLD) {
+ font = &dc.bfont;
+ frcflags = FRC_BOLD;
+ }
+ yp = winy + font->ascent;
+ }
+
+ /* Lookup character index with default font. */
+ glyphidx = XftCharIndex(xw.dpy, font->match, rune);
+ if (glyphidx) {
+ specs[numspecs].font = font->match;
+ specs[numspecs].glyph = glyphidx;
+ specs[numspecs].x = (short)xp;
+ specs[numspecs].y = (short)yp;
+ xp += runewidth;
+ numspecs++;
+ continue;
+ }
+
+ /* Fallback on font cache, search the font cache for match. */
+ for (f = 0; f < frclen; f++) {
+ glyphidx = XftCharIndex(xw.dpy, frc[f].font, rune);
+ /* Everything correct. */
+ if (glyphidx && frc[f].flags == frcflags)
+ break;
+ /* We got a default font for a not found glyph. */
+ if (!glyphidx && frc[f].flags == frcflags
+ && frc[f].unicodep == rune) {
+ break;
+ }
+ }
+
+ /* Nothing was found. Use fontconfig to find matching font. */
+ if (f >= frclen) {
+ if (!font->set)
+ font->set = FcFontSort(0, font->pattern,
+ 1, 0, &fcres);
+ fcsets[0] = font->set;
+
+ /*
+ * Nothing was found in the cache. Now use
+ * some dozen of Fontconfig calls to get the
+ * font for one single character.
+ *
+ * Xft and fontconfig are design failures.
+ */
+ fcpattern = FcPatternDuplicate(font->pattern);
+ fccharset = FcCharSetCreate();
+
+ FcCharSetAddChar(fccharset, rune);
+ FcPatternAddCharSet(fcpattern, FC_CHARSET,
+ fccharset);
+ FcPatternAddBool(fcpattern, FC_SCALABLE, 1);
+
+ FcConfigSubstitute(0, fcpattern,
+ FcMatchPattern);
+ FcDefaultSubstitute(fcpattern);
+
+ fontpattern = FcFontSetMatch(0, fcsets, 1,
+ fcpattern, &fcres);