if(sel.snap != 0) {
sel.mode++;
tsetdirt(sel.nb.y, sel.ne.y);
- draw();
}
sel.tclick2 = sel.tclick1;
sel.tclick1 = now;
}
}
-inline bool
+static inline bool
match(uint mask, uint state) {
- state &= ~(ignoremod);
+ state &= ~ignoremod;
if(mask == XK_NO_MOD && state)
return false;
if(mask != XK_ANY_MOD && mask != XK_NO_MOD && !state)
return false;
- if((state & mask) != state)
- return false;
- return true;
+ if(mask == XK_ANY_MOD)
+ return true;
+ return state == mask;
}
void