static int borderpx = 2;
static char shell[] = "/bin/sh";
-/* double-click timeout (in milliseconds) between clicks for selection */
+/* timeouts (in milliseconds) */
static unsigned int doubleclicktimeout = 300;
static unsigned int tripleclicktimeout = 600;
+/* frames per second st should at maximum draw to the screen */
+static unsigned int xfps = 60;
+static unsigned int actionfps = 30;
+
/* TERM value */
static char termname[] = "st-256color";
{ MODKEY|ShiftMask, XK_Prior, xzoom, {.i = +1} },
{ MODKEY|ShiftMask, XK_Next, xzoom, {.i = -1} },
{ ShiftMask, XK_Insert, selpaste, {.i = 0} },
+ { MODKEY|ShiftMask, XK_Insert, clippaste, {.i = 0} },
{ MODKEY, XK_Num_Lock, numlock, {.i = 0} },
};
*/
static KeySym mappedkeys[] = { -1 };
+/*
+ * Which bits of the state should be ignored. By default the state bit for the
+ * keyboard layout (XK_SWITCH_MOD) is ignored.
+ */
+uint ignoremod = XK_SWITCH_MOD;
+
/* key, mask, output, keypad, cursor, crlf */
static Key key[] = {
/* keysym mask string keypad cursor crlf */
{ XK_KP_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
{ XK_KP_Delete, ShiftMask, "\033[2K", +1, 0, 0},
{ XK_KP_Delete, ShiftMask, "\033[3;2~", -1, 0, 0},
- { XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_KP_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
+ { XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_KP_Multiply, XK_ANY_MOD, "\033Oj", +2, 0, 0},
{ XK_KP_Add, XK_ANY_MOD, "\033Ok", +2, 0, 0},
{ XK_KP_Enter, XK_ANY_MOD, "\033OM", +2, 0, 0},
{ XK_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
{ XK_Delete, ShiftMask, "\033[2K", +1, 0, 0},
{ XK_Delete, ShiftMask, "\033[3;2~", -1, 0, 0},
- { XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
+ { XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_Home, ShiftMask, "\033[1;2H", 0, 0, 0},
{ XK_Home, XK_ANY_MOD, "\033[H", 0, -1, 0},
{ XK_Home, XK_ANY_MOD, "\033[1~", 0, +1, 0},
{ XK_F35, XK_NO_MOD, "\033[23;5~", 0, 0, 0},
};
+/*
+ * Selection types' masks.
+ * Use the same masks as usual.
+ * Button1Mask is always unset, to make masks match between ButtonPress.
+ * ButtonRelease and MotionNotify.
+ * If no match is found, regular selection is used.
+ */
+
+static uint selmasks[] = {
+ [SEL_RECTANGULAR] = Mod1Mask,
+};
+