enum window_state {
WIN_VISIBLE = 1,
enum window_state {
WIN_VISIBLE = 1,
- WIN_REDRAW = 2,
- WIN_FOCUSED = 4
void
expose(XEvent *ev) {
void
expose(XEvent *ev) {
- XExposeEvent *e = &ev->xexpose;
-
- if(xw.state & WIN_REDRAW) {
- if(!e->count)
- xw.state &= ~WIN_REDRAW;
- }
visibility(XEvent *ev) {
XVisibilityEvent *e = &ev->xvisibility;
visibility(XEvent *ev) {
XVisibilityEvent *e = &ev->xvisibility;
- if(e->state == VisibilityFullyObscured) {
- xw.state &= ~WIN_VISIBLE;
- } else if(!(xw.state & WIN_VISIBLE)) {
- /* need a full redraw for next Expose, not just a buf copy */
- xw.state |= WIN_VISIBLE | WIN_REDRAW;
- }
+ MODBIT(xw.state, e->state != VisibilityFullyObscured, WIN_VISIBLE);