I mainly improved the slightly off algorithm used to load colours in the 256-colour-space and
removed unnecessary local values (r,g,b,colour).
"colour" is not necessary as a punchbag for XftColorAlloc[Value,Name], as they don't mess with
the result-adress until they are absolutely sure everything worked out[0].
Being at it, I changed the error-returns for AllocValue to dies (just like in xloadcols()), as
a failure is most likely an OOM-situation you better catch early.
In case of an invalid name everything stays the same.
[0]: http://www.opensource.apple.com/source/X11libs/X11libs-40/libXft/libXft-2.1.13/src/xftcolor.c
Signed-off-by: Christoph Lohmann <[email protected]>
int
xsetcolorname(int x, const char *name) {
XRenderColor color = { .alpha = 0xffff };
int
xsetcolorname(int x, const char *name) {
XRenderColor color = { .alpha = 0xffff };
if(!BETWEEN(x, 0, LEN(colorname)))
return -1;
if(!name) {
if(!BETWEEN(x, 0, LEN(colorname)))
return -1;
if(!name) {
- if(BETWEEN(x, 16, 16 + 215)) {
- int r = (x - 16) / 36, g = ((x - 16) % 36) / 6, b = (x - 16) % 6;
- color.red = sixd_to_16bit(r);
- color.green = sixd_to_16bit(g);
- color.blue = sixd_to_16bit(b);
- if(!XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &color, &colour))
- return 0; /* something went wrong */
- dc.col[x] = colour;
+ if(BETWEEN(x, 16, 6*6*6+16)) { /* 256 colour */
+ color.red = sixd_to_16bit( ((x-16)/36)%6 );
+ color.green = sixd_to_16bit( ((x-16)/6) %6 );
+ color.blue = sixd_to_16bit( ((x-16)/1) %6 );
+ if(!XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &color, &dc.col[x]))
+ die("Could not allocate color %d\n", x);
- } else if(BETWEEN(x, 16 + 216, 255)) {
- color.red = color.green = color.blue = 0x0808 + 0x0a0a * (x - (16 + 216));
- if(!XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &color, &colour))
- return 0; /* something went wrong */
- dc.col[x] = colour;
+ } else if(BETWEEN(x, 6*6*6+16, 255)) { /* grayscale */
+ color.red = color.green = color.blue = 0x0808 + 0x0a0a * (x-(6*6*6+16));
+ if(!XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &color, &dc.col[x]))
+ die("Could not allocate color %d\n", x);
+ } else { /* system colours */
- if(!XftColorAllocName(xw.dpy, xw.vis, xw.cmap, name, &colour))
- return 0;
- dc.col[x] = colour;
+ if(!XftColorAllocName(xw.dpy, xw.vis, xw.cmap, name, &dc.col[x]))
+ return 0; /* invalid name */