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[sudoku.git] / ReadMe.txt
1 ========================================================================
2 MICROSOFT FOUNDATION CLASS LIBRARY : sudoku
3 ========================================================================
4
5
6 AppWizard has created this sudoku application for you. This application
7 not only demonstrates the basics of using the Microsoft Foundation classes
8 but is also a starting point for writing your application.
9
10 This file contains a summary of what you will find in each of the files that
11 make up your sudoku application.
12
13 sudoku.dsp
14 This file (the project file) contains information at the project level and
15 is used to build a single project or subproject. Other users can share the
16 project (.dsp) file, but they should export the makefiles locally.
17
18 sudoku.h
19 This is the main header file for the application. It includes other
20 project specific headers (including Resource.h) and declares the
21 CSudokuApp application class.
22
23 sudoku.cpp
24 This is the main application source file that contains the application
25 class CSudokuApp.
26
27 sudoku.rc
28 This is a listing of all of the Microsoft Windows resources that the
29 program uses. It includes the icons, bitmaps, and cursors that are stored
30 in the RES subdirectory. This file can be directly edited in Microsoft
31 Visual C++.
32
33 sudoku.clw
34 This file contains information used by ClassWizard to edit existing
35 classes or add new classes. ClassWizard also uses this file to store
36 information needed to create and edit message maps and dialog data
37 maps and to create prototype member functions.
38
39 res\sudoku.ico
40 This is an icon file, which is used as the application's icon. This
41 icon is included by the main resource file sudoku.rc.
42
43 res\sudoku.rc2
44 This file contains resources that are not edited by Microsoft
45 Visual C++. You should place all resources not editable by
46 the resource editor in this file.
47
48
49
50
51 /////////////////////////////////////////////////////////////////////////////
52
53 AppWizard creates one dialog class:
54
55 sudokuDlg.h, sudokuDlg.cpp - the dialog
56 These files contain your CSudokuDlg class. This class defines
57 the behavior of your application's main dialog. The dialog's
58 template is in sudoku.rc, which can be edited in Microsoft
59 Visual C++.
60
61
62 /////////////////////////////////////////////////////////////////////////////
63 Other standard files:
64
65 StdAfx.h, StdAfx.cpp
66 These files are used to build a precompiled header (PCH) file
67 named sudoku.pch and a precompiled types file named StdAfx.obj.
68
69 Resource.h
70 This is the standard header file, which defines new resource IDs.
71 Microsoft Visual C++ reads and updates this file.
72
73 /////////////////////////////////////////////////////////////////////////////
74 Other notes:
75
76 AppWizard uses "TODO:" to indicate parts of the source code you
77 should add to or customize.
78
79 If your application uses MFC in a shared DLL, and your application is
80 in a language other than the operating system's current language, you
81 will need to copy the corresponding localized resources MFC42XXX.DLL
82 from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
83 and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
84 For example, MFC42DEU.DLL contains resources translated to German.) If you
85 don't do this, some of the UI elements of your application will remain in the
86 language of the operating system.
87
88 /////////////////////////////////////////////////////////////////////////////