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[sudoku.git] / sudoku.h
1 // sudoku.h : main header file for the SUDOKU application
2 //
3
4 #if !defined(AFX_SUDOKU_H__0F260610_30CF_46EF_96D1_8A86E5F952CD__INCLUDED_)
5 #define AFX_SUDOKU_H__0F260610_30CF_46EF_96D1_8A86E5F952CD__INCLUDED_
6
7 #if _MSC_VER > 1000
8 #pragma once
9 #endif // _MSC_VER > 1000
10
11 #ifndef __AFXWIN_H__
12 #error include 'stdafx.h' before including this file for PCH
13 #endif
14
15 #include "resource.h" // main symbols
16
17 /////////////////////////////////////////////////////////////////////////////
18 // CSudokuApp:
19 // See sudoku.cpp for the implementation of this class
20 //
21
22 class CSudokuApp : public CWinApp
23 {
24 public:
25 CSudokuApp();
26
27 // Overrides
28 // ClassWizard generated virtual function overrides
29 //{{AFX_VIRTUAL(CSudokuApp)
30 public:
31 virtual BOOL InitInstance();
32 //}}AFX_VIRTUAL
33
34 // Implementation
35
36 //{{AFX_MSG(CSudokuApp)
37 // NOTE - the ClassWizard will add and remove member functions here.
38 // DO NOT EDIT what you see in these blocks of generated code !
39 //}}AFX_MSG
40 DECLARE_MESSAGE_MAP()
41 };
42
43
44 /////////////////////////////////////////////////////////////////////////////
45
46 //{{AFX_INSERT_LOCATION}}
47 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
48
49 #endif // !defined(AFX_SUDOKU_H__0F260610_30CF_46EF_96D1_8A86E5F952CD__INCLUDED_)